Project Perfect Mod is a game modification and development community that strives to facilitate and popularize the development of games and user created content for them.
Project Perfect Mod started as a modding group dedicated to make a mod for Command & Conquer: Tiberian Sun made with everyone's ideas. The whole idea of Project Perfect Mod started with a post from a member known as TS in the extinct Sun Edit 2k forums to all the people merge their modding knowledge and ideas making of it, a sort of perfect mod. We knew that perfection is impossible, but we still aimed for inovative mods and we are working hard for that. The original project was our Command & Conquer: Tiberian Sun mod known as PPM: Final Dawn, which will feature 2 new sides and have more than 70 new units (that will have new graphics, sounds as well), a huge ammount of new maps, a new AI and some new gameplay inovations as well as an advanced coding.
The group became a huge modification community, which now develops several mods for any game and new games as well. We also develop modding tools, promote public researchs, events, contests, share resources (graphics, maps, sounds) and share our knowledge to help new modders.
Project Perfect Mod started as a modding group dedicated to make a mod for Command & Conquer: Tiberian Sun made with everyone's ideas. The whole idea of Project Perfect Mod started with a post from a member known as TS in the extinct Sun Edit 2k forums to all the people merge their modding knowledge and ideas making of it, a sort of perfect mod. We knew that perfection is impossible, but we still aimed for inovative mods and we are working hard for that. The original project was our Command & Conquer: Tiberian Sun mod known as PPM: Final Dawn, which will feature 2 new sides and have more than 70 new units (that will have new graphics, sounds as well), a huge ammount of new maps, a new AI and some new gameplay inovations as well as an advanced coding.
The group became a huge modification community, which now develops several mods for any game and new games as well. We also develop modding tools, promote public researchs, events, contests, share resources (graphics, maps, sounds) and share our knowledge to help new modders.